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PEAKY BLINDERS: THE KING'S RANSOM

Junior Narrative Designer at Maze Theory

Game Description

 

'Peaky Blinders: The King's Ransom' is a follow-up to the iconic TV series. Taking place in 1920s Birmingham, this Virtual Reality game welcomes old and new characters to explore a new story of conniving schemes, vicious rivals and underhand dealings.

My Contribution

 

  • Implementing player guidance text

  • Writing NPC barks and background dialogue

  • Co-directing VO recording session

  • Naming achievements and their descriptions

  • Researching and writing radio broadcasts for the in-game radios

  • Writing context for localisation purposes

  • Playtesting and providing detailed feedback of bugs/issues in playthroughs

Reception

 

  • Shortlisted for VR Game of the Year at the VR Awards and VR/AR/XR/MR Game of the Year at the TIGA Awards

  • One-line reviews include:

    • Games Enquirer praised the game as having 'one of the best narrative stories in VR today'

    • Metro described it as an 'exemplary storyline, utterly in keeping with the TV programme...[and] without doubt the game's strongest point'

    • Gamer Journalist recognised it as 'a great continuation of a canon story that greatly folds into the main narrative'

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